Play Resident Evil 2 on Nintendo 64 (N64) Online in your Browser ✅ Quick & Easy. ![]() Plus great forums, game help and a special question and answer system. This build has support for using HWFBE to write into the depth buffer, which is needed for perfect graphics with this game) Thirdly, modify the section in Glide64.ini, and change fb_smart to equal 1 (eg.įind all our Resident Evil 2 Cheats for Nintendo 64. Secondly, use Glide64 Wonder ++ with the wrapper attached to this post (and ONLY this build, the official build will not work. First of all, use Mupen64, with Jabo's RSP, and Azimer's HLE plugins. (like this: skip until about 2:07 )Any solutions? Click to expand.That is, by far, the most misinformed post I ever seen.:evil: It is possible to emulate the game right. The emulator never did play FMV's (but I never really cared about that), but whenever the game reaches a section with diolauge, all I get is this strange sound from the emulator and it freezes up. Most of my other ROM's (Harvest Moon, Goldeneye, etc) work fine.Īlright, I've got the emulator working again, for the most part. However, when I go to start up Resident Evil 2, all I get is a black screen and nothing else. I have both the ROM for Resident Evil 2 and Project64 Version 1.6, with the Video Plugin set to Jabo's Direct3D8 1.6, the Audio plugin set to Jabo's Direct Sound 1.6, and the Controller plugin set to Jabo's Directimput7 1.6. This is due to the fact that they generally work with a specific version of the game and after updating it or choosing another language they may (although do not have to) stop working or even malfunction.įirst off, I will say that I do own a Nintendo 64 and Resident Evil 2 for the N64. ![]() In this case the possibility of malfunctioning or even damaging the game, which may necessitate reinstalling the game, is particularly high. Extra care should be taken with modifications, trainers, and other things that were not created by the game’s developers.
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